Results for spec@!opengl 1.1@polygon-mode

Overview

Result: fail

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Details

Detail Value
Returncode 1
Time 0:00:02.343208
Stdout

        
Stderr
WARNING: NVK is not a conformant Vulkan implementation, testing use only.
polygon-mode: glPolygonMode(front=GL_LINE, back=GL_FILL), glCullMode(GL_NONE/GL_FALSE/GL_NO_ERROR) failed
At position 1, found prim GL_LINE instead of GL_FILL
polygon-mode: glPolygonMode(front=GL_LINE, back=GL_FILL), glCullMode(GL_NONE/GL_FALSE/GL_NO_ERROR) failed
At position 3, found prim GL_LINE instead of GL_FILL
polygon-mode: glPolygonMode(front=GL_POINT, back=GL_FILL), glCullMode(GL_NONE/GL_FALSE/GL_NO_ERROR) failed
At position 0, found prim GL_LINE instead of GL_POINT
polygon-mode: glPolygonMode(front=GL_POINT, back=GL_FILL), glCullMode(GL_NONE/GL_FALSE/GL_NO_ERROR) failed
At position 1, found prim GL_LINE instead of GL_FILL
polygon-mode: glPolygonMode(front=GL_POINT, back=GL_FILL), glCullMode(GL_NONE/GL_FALSE/GL_NO_ERROR) failed
At position 2, found prim GL_LINE instead of GL_POINT
polygon-mode: glPolygonMode(front=GL_POINT, back=GL_FILL), glCullMode(GL_NONE/GL_FALSE/GL_NO_ERROR) failed
At position 3, found prim GL_LINE instead of GL_FILL
polygon-mode: reference drawing failed for frontPrim=GL_FILL, backPrim=GL_LINE, cull=GL_NONE/GL_FALSE/GL_NO_ERROR
At position 0, found prim GL_LINE instead of GL_FILL
polygon-mode: glPolygonMode(front=GL_POINT, back=GL_LINE), glCullMode(GL_NONE/GL_FALSE/GL_NO_ERROR) failed
At position 0, found prim GL_LINE instead of GL_POINT
polygon-mode: glPolygonMode(front=GL_POINT, back=GL_LINE), glCullMode(GL_NONE/GL_FALSE/GL_NO_ERROR) failed
At position 2, found prim GL_LINE instead of GL_POINT
polygon-mode: reference drawing failed for frontPrim=GL_FILL, backPrim=GL_POINT, cull=GL_NONE/GL_FALSE/GL_NO_ERROR
At position 0, found prim GL_LINE instead of GL_FILL
polygon-mode: glPolygonMode(front=GL_LINE, back=GL_POINT), glCullMode(GL_NONE/GL_FALSE/GL_NO_ERROR) failed
At position 1, found prim GL_LINE instead of GL_POINT
polygon-mode: glPolygonMode(front=GL_LINE, back=GL_POINT), glCullMode(GL_NONE/GL_FALSE/GL_NO_ERROR) failed
At position 3, found prim GL_LINE instead of GL_POINT
polygon-mode: glPolygonMode(front=GL_POINT, back=GL_POINT), glCullMode(GL_NONE/GL_FALSE/GL_NO_ERROR) failed
At position 0, found prim GL_LINE instead of GL_POINT
polygon-mode: glPolygonMode(front=GL_POINT, back=GL_POINT), glCullMode(GL_NONE/GL_FALSE/GL_NO_ERROR) failed
At position 1, found prim GL_LINE instead of GL_POINT
polygon-mode: glPolygonMode(front=GL_POINT, back=GL_POINT), glCullMode(GL_NONE/GL_FALSE/GL_NO_ERROR) failed
At position 2, found prim GL_LINE instead of GL_POINT
polygon-mode: glPolygonMode(front=GL_POINT, back=GL_POINT), glCullMode(GL_NONE/GL_FALSE/GL_NO_ERROR) failed
At position 3, found prim GL_LINE instead of GL_POINT
polygon-mode: reference drawing failed for frontPrim=GL_FILL, backPrim=GL_FILL, cull=GL_FRONT
At position 1, found prim GL_LINE instead of GL_FILL
polygon-mode: reference drawing failed for frontPrim=GL_LINE, backPrim=GL_FILL, cull=GL_FRONT
At position 1, found prim GL_LINE instead of GL_FILL
polygon-mode: reference drawing failed for frontPrim=GL_POINT, backPrim=GL_FILL, cull=GL_FRONT
At position 1, found prim GL_LINE instead of GL_FILL
polygon-mode: glPolygonMode(front=GL_FILL, back=GL_LINE), glCullMode(GL_FRONT) failed
At position 0, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR
polygon-mode: glPolygonMode(front=GL_FILL, back=GL_LINE), glCullMode(GL_FRONT) failed
At position 2, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR
polygon-mode: glPolygonMode(front=GL_LINE, back=GL_LINE), glCullMode(GL_FRONT) failed
At position 0, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR
polygon-mode: glPolygonMode(front=GL_LINE, back=GL_LINE), glCullMode(GL_FRONT) failed
At position 2, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR
polygon-mode: glPolygonMode(front=GL_POINT, back=GL_LINE), glCullMode(GL_FRONT) failed
At position 0, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR
polygon-mode: glPolygonMode(front=GL_POINT, back=GL_LINE), glCullMode(GL_FRONT) failed
At position 2, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR
polygon-mode: glPolygonMode(front=GL_FILL, back=GL_POINT), glCullMode(GL_FRONT) failed
At position 0, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR
polygon-mode: glPolygonMode(front=GL_FILL, back=GL_POINT), glCullMode(GL_FRONT) failed
At position 1, found prim GL_LINE instead of GL_POINT
polygon-mode: glPolygonMode(front=GL_FILL, back=GL_POINT), glCullMode(GL_FRONT) failed
At position 2, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR
polygon-mode: glPolygonMode(front=GL_FILL, back=GL_POINT), glCullMode(GL_FRONT) failed
At position 3, found prim GL_LINE instead of GL_POINT
polygon-mode: glPolygonMode(front=GL_LINE, back=GL_POINT), glCullMode(GL_FRONT) failed
At position 0, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR
polygon-mode: glPolygonMode(front=GL_LINE, back=GL_POINT), glCullMode(GL_FRONT) failed
At position 1, found prim GL_LINE instead of GL_POINT
polygon-mode: glPolygonMode(front=GL_LINE, back=GL_POINT), glCullMode(GL_FRONT) failed
At position 2, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR
polygon-mode: glPolygonMode(front=GL_LINE, back=GL_POINT), glCullMode(GL_FRONT) failed
At position 3, found prim GL_LINE instead of GL_POINT
polygon-mode: glPolygonMode(front=GL_POINT, back=GL_POINT), glCullMode(GL_FRONT) failed
At position 0, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR
polygon-mode: glPolygonMode(front=GL_POINT, back=GL_POINT), glCullMode(GL_FRONT) failed
At position 1, found prim GL_LINE instead of GL_POINT
polygon-mode: glPolygonMode(front=GL_POINT, back=GL_POINT), glCullMode(GL_FRONT) failed
At position 2, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR
polygon-mode: glPolygonMode(front=GL_POINT, back=GL_POINT), glCullMode(GL_FRONT) failed
At position 3, found prim GL_LINE instead of GL_POINT
polygon-mode: reference drawing failed for frontPrim=GL_FILL, backPrim=GL_FILL, cull=GL_BACK
At position 0, found prim GL_LINE instead of GL_FILL
polygon-mode: glPolygonMode(front=GL_LINE, back=GL_FILL), glCullMode(GL_BACK) failed
At position 1, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR
polygon-mode: glPolygonMode(front=GL_LINE, back=GL_FILL), glCullMode(GL_BACK) failed
At position 3, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR
polygon-mode: glPolygonMode(front=GL_POINT, back=GL_FILL), glCullMode(GL_BACK) failed
At position 0, found prim GL_LINE instead of GL_POINT
polygon-mode: glPolygonMode(front=GL_POINT, back=GL_FILL), glCullMode(GL_BACK) failed
At position 1, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR
polygon-mode: glPolygonMode(front=GL_POINT, back=GL_FILL), glCullMode(GL_BACK) failed
At position 2, found prim GL_LINE instead of GL_POINT
polygon-mode: glPolygonMode(front=GL_POINT, back=GL_FILL), glCullMode(GL_BACK) failed
At position 3, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR
polygon-mode: reference drawing failed for frontPrim=GL_FILL, backPrim=GL_LINE, cull=GL_BACK
At position 0, found prim GL_LINE instead of GL_FILL
polygon-mode: glPolygonMode(front=GL_LINE, back=GL_LINE), glCullMode(GL_BACK) failed
At position 1, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR
polygon-mode: glPolygonMode(front=GL_LINE, back=GL_LINE), glCullMode(GL_BACK) failed
At position 3, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR
polygon-mode: glPolygonMode(front=GL_POINT, back=GL_LINE), glCullMode(GL_BACK) failed
At position 0, found prim GL_LINE instead of GL_POINT
polygon-mode: glPolygonMode(front=GL_POINT, back=GL_LINE), glCullMode(GL_BACK) failed
At position 1, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR
polygon-mode: glPolygonMode(front=GL_POINT, back=GL_LINE), glCullMode(GL_BACK) failed
At position 2, found prim GL_LINE instead of GL_POINT
polygon-mode: glPolygonMode(front=GL_POINT, back=GL_LINE), glCullMode(GL_BACK) failed
At position 3, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR
polygon-mode: reference drawing failed for frontPrim=GL_FILL, backPrim=GL_POINT, cull=GL_BACK
At position 0, found prim GL_LINE instead of GL_FILL
polygon-mode: glPolygonMode(front=GL_LINE, back=GL_POINT), glCullMode(GL_BACK) failed
At position 1, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR
polygon-mode: glPolygonMode(front=GL_LINE, back=GL_POINT), glCullMode(GL_BACK) failed
At position 3, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR
polygon-mode: glPolygonMode(front=GL_POINT, back=GL_POINT), glCullMode(GL_BACK) failed
At position 0, found prim GL_LINE instead of GL_POINT
polygon-mode: glPolygonMode(front=GL_POINT, back=GL_POINT), glCullMode(GL_BACK) failed
At position 1, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR
polygon-mode: glPolygonMode(front=GL_POINT, back=GL_POINT), glCullMode(GL_BACK) failed
At position 2, found prim GL_LINE instead of GL_POINT
polygon-mode: glPolygonMode(front=GL_POINT, back=GL_POINT), glCullMode(GL_BACK) failed
At position 3, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR
polygon-mode: glPolygonMode(front=GL_FILL, back=GL_FILL), glCullMode(GL_FRONT_AND_BACK) failed
At position 0, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR
polygon-mode: glPolygonMode(front=GL_FILL, back=GL_FILL), glCullMode(GL_FRONT_AND_BACK) failed
At position 1, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR
polygon-mode: glPolygonMode(front=GL_FILL, back=GL_FILL), glCullMode(GL_FRONT_AND_BACK) failed
At position 2, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR
polygon-mode: glPolygonMode(front=GL_FILL, back=GL_FILL), glCullMode(GL_FRONT_AND_BACK) failed
At position 3, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR
polygon-mode: glPolygonMode(front=GL_LINE, back=GL_FILL), glCullMode(GL_FRONT_AND_BACK) failed
At position 0, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR
polygon-mode: glPolygonMode(front=GL_LINE, back=GL_FILL), glCullMode(GL_FRONT_AND_BACK) failed
At position 1, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR
polygon-mode: glPolygonMode(front=GL_LINE, back=GL_FILL), glCullMode(GL_FRONT_AND_BACK) failed
At position 2, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR
polygon-mode: glPolygonMode(front=GL_LINE, back=GL_FILL), glCullMode(GL_FRONT_AND_BACK) failed
At position 3, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR
polygon-mode: glPolygonMode(front=GL_POINT, back=GL_FILL), glCullMode(GL_FRONT_AND_BACK) failed
At position 0, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR
polygon-mode: glPolygonMode(front=GL_POINT, back=GL_FILL), glCullMode(GL_FRONT_AND_BACK) failed
At position 1, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR
polygon-mode: glPolygonMode(front=GL_POINT, back=GL_FILL), glCullMode(GL_FRONT_AND_BACK) failed
At position 2, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR
polygon-mode: glPolygonMode(front=GL_POINT, back=GL_FILL), glCullMode(GL_FRONT_AND_BACK) failed
At position 3, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR
polygon-mode: glPolygonMode(front=GL_FILL, back=GL_LINE), glCullMode(GL_FRONT_AND_BACK) failed
At position 0, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR
polygon-mode: glPolygonMode(front=GL_FILL, back=GL_LINE), glCullMode(GL_FRONT_AND_BACK) failed
At position 1, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR
polygon-mode: glPolygonMode(front=GL_FILL, back=GL_LINE), glCullMode(GL_FRONT_AND_BACK) failed
At position 2, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR
polygon-mode: glPolygonMode(front=GL_FILL, back=GL_LINE), glCullMode(GL_FRONT_AND_BACK) failed
At position 3, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR
polygon-mode: glPolygonMode(front=GL_LINE, back=GL_LINE), glCullMode(GL_FRONT_AND_BACK) failed
At position 0, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR
polygon-mode: glPolygonMode(front=GL_LINE, back=GL_LINE), glCullMode(GL_FRONT_AND_BACK) failed
At position 1, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR
polygon-mode: glPolygonMode(front=GL_LINE, back=GL_LINE), glCullMode(GL_FRONT_AND_BACK) failed
At position 2, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR
polygon-mode: glPolygonMode(front=GL_LINE, back=GL_LINE), glCullMode(GL_FRONT_AND_BACK) failed
At position 3, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR
polygon-mode: glPolygonMode(front=GL_POINT, back=GL_LINE), glCullMode(GL_FRONT_AND_BACK) failed
At position 0, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR
polygon-mode: glPolygonMode(front=GL_POINT, back=GL_LINE), glCullMode(GL_FRONT_AND_BACK) failed
At position 1, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR
polygon-mode: glPolygonMode(front=GL_POINT, back=GL_LINE), glCullMode(GL_FRONT_AND_BACK) failed
At position 2, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR
polygon-mode: glPolygonMode(front=GL_POINT, back=GL_LINE), glCullMode(GL_FRONT_AND_BACK) failed
At position 3, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR
polygon-mode: glPolygonMode(front=GL_FILL, back=GL_POINT), glCullMode(GL_FRONT_AND_BACK) failed
At position 0, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR
polygon-mode: glPolygonMode(front=GL_FILL, back=GL_POINT), glCullMode(GL_FRONT_AND_BACK) failed
At position 1, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR
polygon-mode: glPolygonMode(front=GL_FILL, back=GL_POINT), glCullMode(GL_FRONT_AND_BACK) failed
At position 2, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR
polygon-mode: glPolygonMode(front=GL_FILL, back=GL_POINT), glCullMode(GL_FRONT_AND_BACK) failed
At position 3, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR
polygon-mode: glPolygonMode(front=GL_LINE, back=GL_POINT), glCullMode(GL_FRONT_AND_BACK) failed
At position 0, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR
polygon-mode: glPolygonMode(front=GL_LINE, back=GL_POINT), glCullMode(GL_FRONT_AND_BACK) failed
At position 1, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR
polygon-mode: glPolygonMode(front=GL_LINE, back=GL_POINT), glCullMode(GL_FRONT_AND_BACK) failed
At position 2, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR
polygon-mode: glPolygonMode(front=GL_LINE, back=GL_POINT), glCullMode(GL_FRONT_AND_BACK) failed
At position 3, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR
polygon-mode: glPolygonMode(front=GL_POINT, back=GL_POINT), glCullMode(GL_FRONT_AND_BACK) failed
At position 0, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR
polygon-mode: glPolygonMode(front=GL_POINT, back=GL_POINT), glCullMode(GL_FRONT_AND_BACK) failed
At position 1, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR
polygon-mode: glPolygonMode(front=GL_POINT, back=GL_POINT), glCullMode(GL_FRONT_AND_BACK) failed
At position 2, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR
polygon-mode: glPolygonMode(front=GL_POINT, back=GL_POINT), glCullMode(GL_FRONT_AND_BACK) failed
At position 3, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR
Environment
PIGLIT_SOURCE_DIR="/home/airlied/devel/piglit" PIGLIT_PLATFORM="mixed_glx_egl"
Command
/home/airlied/devel/piglit/bin/polygon-mode -auto -fbo
dmesg

        

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