Result: fail
Detail | Value |
---|---|
Returncode | 1 |
Time | 0:00:02.343208 |
Stdout | |
Stderr |
WARNING: NVK is not a conformant Vulkan implementation, testing use only. polygon-mode: glPolygonMode(front=GL_LINE, back=GL_FILL), glCullMode(GL_NONE/GL_FALSE/GL_NO_ERROR) failed At position 1, found prim GL_LINE instead of GL_FILL polygon-mode: glPolygonMode(front=GL_LINE, back=GL_FILL), glCullMode(GL_NONE/GL_FALSE/GL_NO_ERROR) failed At position 3, found prim GL_LINE instead of GL_FILL polygon-mode: glPolygonMode(front=GL_POINT, back=GL_FILL), glCullMode(GL_NONE/GL_FALSE/GL_NO_ERROR) failed At position 0, found prim GL_LINE instead of GL_POINT polygon-mode: glPolygonMode(front=GL_POINT, back=GL_FILL), glCullMode(GL_NONE/GL_FALSE/GL_NO_ERROR) failed At position 1, found prim GL_LINE instead of GL_FILL polygon-mode: glPolygonMode(front=GL_POINT, back=GL_FILL), glCullMode(GL_NONE/GL_FALSE/GL_NO_ERROR) failed At position 2, found prim GL_LINE instead of GL_POINT polygon-mode: glPolygonMode(front=GL_POINT, back=GL_FILL), glCullMode(GL_NONE/GL_FALSE/GL_NO_ERROR) failed At position 3, found prim GL_LINE instead of GL_FILL polygon-mode: reference drawing failed for frontPrim=GL_FILL, backPrim=GL_LINE, cull=GL_NONE/GL_FALSE/GL_NO_ERROR At position 0, found prim GL_LINE instead of GL_FILL polygon-mode: glPolygonMode(front=GL_POINT, back=GL_LINE), glCullMode(GL_NONE/GL_FALSE/GL_NO_ERROR) failed At position 0, found prim GL_LINE instead of GL_POINT polygon-mode: glPolygonMode(front=GL_POINT, back=GL_LINE), glCullMode(GL_NONE/GL_FALSE/GL_NO_ERROR) failed At position 2, found prim GL_LINE instead of GL_POINT polygon-mode: reference drawing failed for frontPrim=GL_FILL, backPrim=GL_POINT, cull=GL_NONE/GL_FALSE/GL_NO_ERROR At position 0, found prim GL_LINE instead of GL_FILL polygon-mode: glPolygonMode(front=GL_LINE, back=GL_POINT), glCullMode(GL_NONE/GL_FALSE/GL_NO_ERROR) failed At position 1, found prim GL_LINE instead of GL_POINT polygon-mode: glPolygonMode(front=GL_LINE, back=GL_POINT), glCullMode(GL_NONE/GL_FALSE/GL_NO_ERROR) failed At position 3, found prim GL_LINE instead of GL_POINT polygon-mode: glPolygonMode(front=GL_POINT, back=GL_POINT), glCullMode(GL_NONE/GL_FALSE/GL_NO_ERROR) failed At position 0, found prim GL_LINE instead of GL_POINT polygon-mode: glPolygonMode(front=GL_POINT, back=GL_POINT), glCullMode(GL_NONE/GL_FALSE/GL_NO_ERROR) failed At position 1, found prim GL_LINE instead of GL_POINT polygon-mode: glPolygonMode(front=GL_POINT, back=GL_POINT), glCullMode(GL_NONE/GL_FALSE/GL_NO_ERROR) failed At position 2, found prim GL_LINE instead of GL_POINT polygon-mode: glPolygonMode(front=GL_POINT, back=GL_POINT), glCullMode(GL_NONE/GL_FALSE/GL_NO_ERROR) failed At position 3, found prim GL_LINE instead of GL_POINT polygon-mode: reference drawing failed for frontPrim=GL_FILL, backPrim=GL_FILL, cull=GL_FRONT At position 1, found prim GL_LINE instead of GL_FILL polygon-mode: reference drawing failed for frontPrim=GL_LINE, backPrim=GL_FILL, cull=GL_FRONT At position 1, found prim GL_LINE instead of GL_FILL polygon-mode: reference drawing failed for frontPrim=GL_POINT, backPrim=GL_FILL, cull=GL_FRONT At position 1, found prim GL_LINE instead of GL_FILL polygon-mode: glPolygonMode(front=GL_FILL, back=GL_LINE), glCullMode(GL_FRONT) failed At position 0, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR polygon-mode: glPolygonMode(front=GL_FILL, back=GL_LINE), glCullMode(GL_FRONT) failed At position 2, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR polygon-mode: glPolygonMode(front=GL_LINE, back=GL_LINE), glCullMode(GL_FRONT) failed At position 0, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR polygon-mode: glPolygonMode(front=GL_LINE, back=GL_LINE), glCullMode(GL_FRONT) failed At position 2, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR polygon-mode: glPolygonMode(front=GL_POINT, back=GL_LINE), glCullMode(GL_FRONT) failed At position 0, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR polygon-mode: glPolygonMode(front=GL_POINT, back=GL_LINE), glCullMode(GL_FRONT) failed At position 2, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR polygon-mode: glPolygonMode(front=GL_FILL, back=GL_POINT), glCullMode(GL_FRONT) failed At position 0, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR polygon-mode: glPolygonMode(front=GL_FILL, back=GL_POINT), glCullMode(GL_FRONT) failed At position 1, found prim GL_LINE instead of GL_POINT polygon-mode: glPolygonMode(front=GL_FILL, back=GL_POINT), glCullMode(GL_FRONT) failed At position 2, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR polygon-mode: glPolygonMode(front=GL_FILL, back=GL_POINT), glCullMode(GL_FRONT) failed At position 3, found prim GL_LINE instead of GL_POINT polygon-mode: glPolygonMode(front=GL_LINE, back=GL_POINT), glCullMode(GL_FRONT) failed At position 0, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR polygon-mode: glPolygonMode(front=GL_LINE, back=GL_POINT), glCullMode(GL_FRONT) failed At position 1, found prim GL_LINE instead of GL_POINT polygon-mode: glPolygonMode(front=GL_LINE, back=GL_POINT), glCullMode(GL_FRONT) failed At position 2, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR polygon-mode: glPolygonMode(front=GL_LINE, back=GL_POINT), glCullMode(GL_FRONT) failed At position 3, found prim GL_LINE instead of GL_POINT polygon-mode: glPolygonMode(front=GL_POINT, back=GL_POINT), glCullMode(GL_FRONT) failed At position 0, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR polygon-mode: glPolygonMode(front=GL_POINT, back=GL_POINT), glCullMode(GL_FRONT) failed At position 1, found prim GL_LINE instead of GL_POINT polygon-mode: glPolygonMode(front=GL_POINT, back=GL_POINT), glCullMode(GL_FRONT) failed At position 2, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR polygon-mode: glPolygonMode(front=GL_POINT, back=GL_POINT), glCullMode(GL_FRONT) failed At position 3, found prim GL_LINE instead of GL_POINT polygon-mode: reference drawing failed for frontPrim=GL_FILL, backPrim=GL_FILL, cull=GL_BACK At position 0, found prim GL_LINE instead of GL_FILL polygon-mode: glPolygonMode(front=GL_LINE, back=GL_FILL), glCullMode(GL_BACK) failed At position 1, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR polygon-mode: glPolygonMode(front=GL_LINE, back=GL_FILL), glCullMode(GL_BACK) failed At position 3, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR polygon-mode: glPolygonMode(front=GL_POINT, back=GL_FILL), glCullMode(GL_BACK) failed At position 0, found prim GL_LINE instead of GL_POINT polygon-mode: glPolygonMode(front=GL_POINT, back=GL_FILL), glCullMode(GL_BACK) failed At position 1, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR polygon-mode: glPolygonMode(front=GL_POINT, back=GL_FILL), glCullMode(GL_BACK) failed At position 2, found prim GL_LINE instead of GL_POINT polygon-mode: glPolygonMode(front=GL_POINT, back=GL_FILL), glCullMode(GL_BACK) failed At position 3, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR polygon-mode: reference drawing failed for frontPrim=GL_FILL, backPrim=GL_LINE, cull=GL_BACK At position 0, found prim GL_LINE instead of GL_FILL polygon-mode: glPolygonMode(front=GL_LINE, back=GL_LINE), glCullMode(GL_BACK) failed At position 1, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR polygon-mode: glPolygonMode(front=GL_LINE, back=GL_LINE), glCullMode(GL_BACK) failed At position 3, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR polygon-mode: glPolygonMode(front=GL_POINT, back=GL_LINE), glCullMode(GL_BACK) failed At position 0, found prim GL_LINE instead of GL_POINT polygon-mode: glPolygonMode(front=GL_POINT, back=GL_LINE), glCullMode(GL_BACK) failed At position 1, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR polygon-mode: glPolygonMode(front=GL_POINT, back=GL_LINE), glCullMode(GL_BACK) failed At position 2, found prim GL_LINE instead of GL_POINT polygon-mode: glPolygonMode(front=GL_POINT, back=GL_LINE), glCullMode(GL_BACK) failed At position 3, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR polygon-mode: reference drawing failed for frontPrim=GL_FILL, backPrim=GL_POINT, cull=GL_BACK At position 0, found prim GL_LINE instead of GL_FILL polygon-mode: glPolygonMode(front=GL_LINE, back=GL_POINT), glCullMode(GL_BACK) failed At position 1, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR polygon-mode: glPolygonMode(front=GL_LINE, back=GL_POINT), glCullMode(GL_BACK) failed At position 3, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR polygon-mode: glPolygonMode(front=GL_POINT, back=GL_POINT), glCullMode(GL_BACK) failed At position 0, found prim GL_LINE instead of GL_POINT polygon-mode: glPolygonMode(front=GL_POINT, back=GL_POINT), glCullMode(GL_BACK) failed At position 1, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR polygon-mode: glPolygonMode(front=GL_POINT, back=GL_POINT), glCullMode(GL_BACK) failed At position 2, found prim GL_LINE instead of GL_POINT polygon-mode: glPolygonMode(front=GL_POINT, back=GL_POINT), glCullMode(GL_BACK) failed At position 3, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR polygon-mode: glPolygonMode(front=GL_FILL, back=GL_FILL), glCullMode(GL_FRONT_AND_BACK) failed At position 0, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR polygon-mode: glPolygonMode(front=GL_FILL, back=GL_FILL), glCullMode(GL_FRONT_AND_BACK) failed At position 1, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR polygon-mode: glPolygonMode(front=GL_FILL, back=GL_FILL), glCullMode(GL_FRONT_AND_BACK) failed At position 2, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR polygon-mode: glPolygonMode(front=GL_FILL, back=GL_FILL), glCullMode(GL_FRONT_AND_BACK) failed At position 3, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR polygon-mode: glPolygonMode(front=GL_LINE, back=GL_FILL), glCullMode(GL_FRONT_AND_BACK) failed At position 0, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR polygon-mode: glPolygonMode(front=GL_LINE, back=GL_FILL), glCullMode(GL_FRONT_AND_BACK) failed At position 1, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR polygon-mode: glPolygonMode(front=GL_LINE, back=GL_FILL), glCullMode(GL_FRONT_AND_BACK) failed At position 2, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR polygon-mode: glPolygonMode(front=GL_LINE, back=GL_FILL), glCullMode(GL_FRONT_AND_BACK) failed At position 3, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR polygon-mode: glPolygonMode(front=GL_POINT, back=GL_FILL), glCullMode(GL_FRONT_AND_BACK) failed At position 0, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR polygon-mode: glPolygonMode(front=GL_POINT, back=GL_FILL), glCullMode(GL_FRONT_AND_BACK) failed At position 1, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR polygon-mode: glPolygonMode(front=GL_POINT, back=GL_FILL), glCullMode(GL_FRONT_AND_BACK) failed At position 2, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR polygon-mode: glPolygonMode(front=GL_POINT, back=GL_FILL), glCullMode(GL_FRONT_AND_BACK) failed At position 3, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR polygon-mode: glPolygonMode(front=GL_FILL, back=GL_LINE), glCullMode(GL_FRONT_AND_BACK) failed At position 0, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR polygon-mode: glPolygonMode(front=GL_FILL, back=GL_LINE), glCullMode(GL_FRONT_AND_BACK) failed At position 1, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR polygon-mode: glPolygonMode(front=GL_FILL, back=GL_LINE), glCullMode(GL_FRONT_AND_BACK) failed At position 2, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR polygon-mode: glPolygonMode(front=GL_FILL, back=GL_LINE), glCullMode(GL_FRONT_AND_BACK) failed At position 3, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR polygon-mode: glPolygonMode(front=GL_LINE, back=GL_LINE), glCullMode(GL_FRONT_AND_BACK) failed At position 0, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR polygon-mode: glPolygonMode(front=GL_LINE, back=GL_LINE), glCullMode(GL_FRONT_AND_BACK) failed At position 1, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR polygon-mode: glPolygonMode(front=GL_LINE, back=GL_LINE), glCullMode(GL_FRONT_AND_BACK) failed At position 2, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR polygon-mode: glPolygonMode(front=GL_LINE, back=GL_LINE), glCullMode(GL_FRONT_AND_BACK) failed At position 3, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR polygon-mode: glPolygonMode(front=GL_POINT, back=GL_LINE), glCullMode(GL_FRONT_AND_BACK) failed At position 0, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR polygon-mode: glPolygonMode(front=GL_POINT, back=GL_LINE), glCullMode(GL_FRONT_AND_BACK) failed At position 1, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR polygon-mode: glPolygonMode(front=GL_POINT, back=GL_LINE), glCullMode(GL_FRONT_AND_BACK) failed At position 2, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR polygon-mode: glPolygonMode(front=GL_POINT, back=GL_LINE), glCullMode(GL_FRONT_AND_BACK) failed At position 3, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR polygon-mode: glPolygonMode(front=GL_FILL, back=GL_POINT), glCullMode(GL_FRONT_AND_BACK) failed At position 0, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR polygon-mode: glPolygonMode(front=GL_FILL, back=GL_POINT), glCullMode(GL_FRONT_AND_BACK) failed At position 1, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR polygon-mode: glPolygonMode(front=GL_FILL, back=GL_POINT), glCullMode(GL_FRONT_AND_BACK) failed At position 2, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR polygon-mode: glPolygonMode(front=GL_FILL, back=GL_POINT), glCullMode(GL_FRONT_AND_BACK) failed At position 3, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR polygon-mode: glPolygonMode(front=GL_LINE, back=GL_POINT), glCullMode(GL_FRONT_AND_BACK) failed At position 0, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR polygon-mode: glPolygonMode(front=GL_LINE, back=GL_POINT), glCullMode(GL_FRONT_AND_BACK) failed At position 1, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR polygon-mode: glPolygonMode(front=GL_LINE, back=GL_POINT), glCullMode(GL_FRONT_AND_BACK) failed At position 2, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR polygon-mode: glPolygonMode(front=GL_LINE, back=GL_POINT), glCullMode(GL_FRONT_AND_BACK) failed At position 3, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR polygon-mode: glPolygonMode(front=GL_POINT, back=GL_POINT), glCullMode(GL_FRONT_AND_BACK) failed At position 0, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR polygon-mode: glPolygonMode(front=GL_POINT, back=GL_POINT), glCullMode(GL_FRONT_AND_BACK) failed At position 1, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR polygon-mode: glPolygonMode(front=GL_POINT, back=GL_POINT), glCullMode(GL_FRONT_AND_BACK) failed At position 2, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR polygon-mode: glPolygonMode(front=GL_POINT, back=GL_POINT), glCullMode(GL_FRONT_AND_BACK) failed At position 3, found prim GL_LINE instead of GL_NONE/GL_FALSE/GL_NO_ERROR |
Environment |
PIGLIT_SOURCE_DIR="/home/airlied/devel/piglit" PIGLIT_PLATFORM="mixed_glx_egl" |
Command |
/home/airlied/devel/piglit/bin/polygon-mode -auto -fbo |
dmesg |